Portals

Project information

  • Category: Unity/Unreal
  • Genre: Portal System made in Unity and Unreal
  • Project date: December, 2020

Portal systems made in both Unity and Unreal to compare functionality and application.

The Unity portal system utilises render textures and planes to allow a portal to project a camera's view on top of it. The camera is matched to the player movement to create a realistic portal effect, akin to the original game, allowing the player to seamlessly transition between portals.

The Unreal application also uses render textures to project a camera view to create the portal effect. This Unreal system makes use of better textures and animation for the portals, making use of Unreals blueprint system for the textures as well as the programming. This system also includes projectile teleporting, as the velocity of objects travelling is stored and applied when teleporing.

  • Unity Render Textures with C#
  • Unreal Blueprints
  • Unreal Vector Maths

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