DirectX FPS
Project information
- Category: C++
- Genre: Old-School FPS
- Project date: November, 2021
A first-person shooter developed in C++ using DirectX.
This basic FPS game includes collision detection, billboard enemies and shooting mechanics made from scratch. Cubes are loaded in individually
and texture mapped to create a level, with their positions, and thus the level design, decided using a text file. Collision detection was created by
comparing vertex data to create a basic FPS game from scratch.
- DirectX 11