DirectX FPS

Project information

  • Category: C++
  • Genre: Old-School FPS
  • Project date: November, 2021

A first-person shooter developed in C++ using DirectX.

This basic FPS game includes collision detection, billboard enemies and shooting mechanics made from scratch. Cubes are loaded in individually and texture mapped to create a level, with their positions, and thus the level design, decided using a text file. Collision detection was created by comparing vertex data to create a basic FPS game from scratch.

  • DirectX 11

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